Friday, March 20, 2020

Making Invitations Tutorial for English Learners

Making Invitations Tutorial for English Learners Making invitations is a fun part of using the English language. Inviting people to join you for dinner, social events, or other occasions is usually done using would like as a polite form rather can you This form can be used for both formal and informal invitations. Remember that would you like ... is always followed by the infinitive form of the verb (to do). Phrases for Inviting People Informal Phrases Would you like to verb? Why dont we verb? Lets verb. How about verb ing? Would you like to have a drink? Why dont we go out for dinner? Lets go out this weekend. How about going to a movie? Indicate that you are making an invitation rather than asking just to do something together by using the following phrases: Im buying.My treat.Its on me.Youre my guest. Lets get a drink. Im buying.Why dont we have breakfast. My treat.Lets go to a bar. Its on me.No, Ill pay the tab. Youre my guest. Formal Phrases Would you like to verb?Id like to ask you to verbIt would be my pleasure if you would verbMay I have the honor of your verbing? Id like to ask you to attend the open ceremonies next week.May we have the honor of your presence at dinner on Friday?It would be my pleasure if you would join us for dinner tonight.Would you like to attend the performance with me? Example Dialogues Person 1: Would you like to join us for dinner this evening?Person 2: Thank you. Yes, that would be very nice. Person 1: Would you like to come with us?Person 2: Sure! Its also common to use suggestion forms in more informal situations to invite other people to join you in doing something. These forms include lets do, how about / what about doing, shall we. Example Dialogues Person 1: Lets go out on the town tonight. Person 2: Yes, lets do that. Person 1: Shall we get some dinner tonight? Person 2: That sounds like fun. Thanking People for Invitations Always thank someone for inviting you to do something. Here are some of the most common forms used to accept an invitation. Thank you very much.That would be nice.Certainly, Id love to...Sure, that would be great! (informal) Example Dialogues Person 1: Would you like to come over for dinner?Person 2: That would be nice. Thank you. Person 1: How about joining us for ice-cream?Person 2: Sure, that would be great! If you are unable to accept an invitation, use one of the following polite phrases to respond. Thank you. Im afraid I have another engagement.Sorry, Im afraid I cant. Practice Situations Find a partner and use these suggestions to practice inviting people for different occasions. Make sure to vary the language you use when practicing rather than using the same phrase over and over again. invite your boss over for dinner next week (formal)invite a friend out for a drink (informal)invite an important person to have lunch with you (formal)invite your brother or sister over for a barbecue (informal)

Tuesday, March 3, 2020

A Token Economy That Supports Both Behavior and Math Skills

A Token Economy That Supports Both Behavior and Math Skills A Point System is a token economy that provides points for the behaviors or academic tasks that you want to reinforce either for a students IEP, or to manage or improve targeted behaviors. Points are assigned to those preferred (replacement) behaviors and rewarded on an ongoing basis to your students. Token Economies  support behavior and teach children to defer gratification. It is one of several techniques that can support good behavior. A point system to reward behavior creates an objective, performance-based system that can be straightforward to administer. A Point system is an effective way to administer a reinforcement program for students in self-contained programs, but can also be used to support behavior in an inclusion setting. You will want to have your point system operate on two levels: one that targets specific behaviors of a child with an IEP, and another that covers the behavioral expectations of the general classroom, as a tool for classroom management. Implementing a Point System Identify the behaviors that you want to increase or decrease. These can be Academic Behaviors (completing assignments, performance in reading or math) Social Behavior (Saying thank you to peers, waiting patiently for turns, etc.) or Classroom Survival Skills (Staying in your seat, raising a hand for permission to speak.Its best to limit the number of behaviors you want to recognize at first. Theres no reason you cant add a behavior each week for a month, though you may want to expand the cost of the rewards as the possibility to earn points expands.Determine the items, activities or privileges that can be earned by the points. Younger students may be more motivated for preferred items or small toys. Older students may be more interested in privileges, especially privileges that give that child visibility and therefore attention from his or her peers.Pay attention to what your students prefer to do in their free time. You can also use a reward menu, to discover your students preferen ces. At the same time, be prepared to add items as your students reinforcers may change. Decide on the number of points earned for each behavior, and the time frame for winning prizes or earning a trip to the prize box. You may also want to create a time frame for the behavior: a half hour of reading group free of interruption may be good for five or ten points.Determine the reinforcer costs. How many points for each reinforcer? You want to be sure to require more points for more desirable reinforcers. You may also want some small reinforcers that students could earn every day.Create a Classroom Bank or another method of recording accumulated points. You might be able to make a student the banker, though you want to build in some deterrence to fraud. Rotating the role is one way. If your students have weak academic skills (as opposed to Emotionally Impaired students) you or your classroom aide may administer the reinforcement program.Decide how points will be delivered. Points need to be delivered continuously and unobtrusively, immediately after the appropriate, target behavior. Delivery methods might include:Poker chips: White chips were two points, blue chips were five points, and red chips were ten points. I awarded two points for being caught being good, and five points were good for completing assignments, returning homework, etc. At the end of the period, they counted their points and rewarded them. After 50 or 100 points they could trade them in for a reward: either a privilege (use of my CD players during independent work for a week) or an item from my treasure chest.A record sheet on the students desk: Use a specific colored pen to avoid counterfeiting.A daily record on a clipboard: This would be most effective for young children who would either lose the chips or not be able to help with record keeping: the teacher can record their daily points on a class chart at the end of the day/period.Plastic money used to teach counting: This would be great for a group that is acquiring money counting skills. In this system, one cent would equal on e point. Explain the system to your students. Be sure to demonstrate the system, explaining it thoroughly. You may want to create a poster that explicitly names the desired behavior and the number of points for each behavior.Accompany points with social praise. Praising students will pair praise with the reinforcement and increase the likelihood that praise alone will increase targeted behaviors.Use flexibility when administering your point system. Youll want to reinforce every instance of the target behavior to start but may want to spread it out over multiple occurrences. Start with 2 points for each occurrence and increase it to 5 points for every 4 occurrences. Also pay attention to which items are preferred, as preferences may change over time. Over time you can add or change target behaviors, as you change the reinforcement schedule and reinforcers.